A game engine
  • C++ 95.1%
  • GLSL 3.1%
  • CMake 1%
  • C 0.8%
Find a file
2026-06-16 13:27:39 +02:00
api [lib/yrenderer] MeshRenderer.prepare() + Context.create_internal_material() 2026-06-11 16:06:36 +02:00
src edward code sync 2026-06-16 13:27:39 +02:00
static/shader [shader] terrain tessellation 2026-04-23 00:34:57 +02:00
tools [lib/kaba] new package export system 2025-07-21 00:40:32 +02:00
.gitignore [material] print loading error 2024-02-18 20:56:25 +02:00
.kaba-repo [api] sync + [lib] update 2026-06-08 01:28:05 +02:00
CMakeLists.txt [lib] update 2026-06-02 21:26:16 +02:00
CMakePresets.json [xmake] visual studio support via cmake 2024-08-04 13:12:56 +02:00
todo [api] sync + [lib] update 2026-06-08 01:28:05 +02:00
vcpkg-configuration.json [xmake] visual studio support via cmake 2024-08-04 13:12:56 +02:00
vcpkg.json [lib] update 2025-08-22 01:44:21 +02:00
xmake.conf [lib] update 2025-08-22 01:44:21 +02:00