3d model and level editor for the "y" game engine
  • C++ 97.9%
  • GLSL 1.1%
  • CMake 0.5%
  • C 0.5%
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2026-06-18 02:10:34 +02:00
gui [lib/polymesh] triangulate_polygons() 2026-06-15 12:55:38 +02:00
old-src [model] load v11 2026-06-09 22:29:30 +02:00
plugins [world] remove ego_index 2026-03-08 17:51:26 +01:00
src [model] physical mesh spheres/cylinders 2026-06-18 02:10:34 +02:00
static [lib/polymesh] triangulate_polygons() 2026-06-15 12:55:38 +02:00
tools [tools] some scripts added 2026-06-09 22:30:53 +02:00
.cproject sun: ambient/diffuse/specular -> color/harshness 2020-02-09 19:24:38 +01:00
.gitignore [package] kaba package export 2025-07-19 16:43:03 +02:00
.kaba-repo [package] kaba package export 2025-07-19 16:43:03 +02:00
.project ModeSkeleton + MoveAction 2012-03-18 02:19:57 +01:00
check.sh vs2019 project files 2021-08-01 18:27:13 +02:00
CMakeLists.txt [world] terrain folder 2026-06-17 15:57:36 +02:00
edward.sln vs2019 project files 2021-08-01 18:27:13 +02:00
keys.txt fix: keys.txt format 2022-07-21 23:03:24 +02:00
update.sh update.sh 2018-06-07 13:27:16 +02:00
xmake.conf [lib] update 2025-08-22 02:22:19 +02:00